A 2D physics simulation of ropes.
Description
A physically accurate simulation of “user-drawn” ropes under the influence of gravity. Implemented with Java and Swing framework completely from scratch.
Instructions
Ropes can be pulled at their start and end points by dragging them with a left mouse click.
By dragging the right mouse button you can create new ropes. By clicking the right mouse button you can create “pins”, to which the end and start points of ropes will stick to.
By pressing and holding control while dragging the left mouse button you can cut through ropes. You can reset the program by pressing backspace.
Time of Development
Mid 2014